Conway's Game of Life is a cellular automaton. It only distinguishes between living and dead cells, though some extra coloration is added.
Coloration varies slightly based on the number of living neighbors. Dead cells are white–yellow, newborn cells are blue, still living cells are darker shades of blue, and just perished cells are red–magenta.
Successive generations are computed with a NumberFlow diagram by feeding its output back to itself. There are three initial states to choose from, one of which is generated with another NumberFlow diagram.
This is a Unity Web Player build. A WebGL build is possible, but due to heavy texture access doesn't perform nearly as well.