Catlike Coding
Unity Code Documentation
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CatlikeCoding.Clipping.Bounds2D | A 2D bounding box. |
CatlikeCoding.EventSystem.IEventSystemHandler | Marker interface, to indicate that a component handles system events. |
CatlikeCoding.EventSystem.IBeginDragHandler | Handler for begin drag events. |
CatlikeCoding.EventSystem.EventSystemTester | Event system tester component. |
CatlikeCoding.EventSystem.IDragHandler | Handler for drag events. |
CatlikeCoding.Clipping.ClipBoxDragInput3D | Adds support for dragging the contents of a ClipBox, using 3D input. |
CatlikeCoding.Clipping.Scrollbar3DInput | Component that adds 3D input support to ClipBoxScrollbar. |
CatlikeCoding.Clipping.ScrollbarInput3D | Component that adds 3D input support to ClipBoxScrollbar. |
CatlikeCoding.EventSystem.EventSystemTester | Event system tester component. |
CatlikeCoding.EventSystem.IEndDragHandler | Handler for end drag events. |
CatlikeCoding.EventSystem.EventSystemTester | Event system tester component. |
CatlikeCoding.EventSystem.IPointerClickHandler | Handler for click events. |
CatlikeCoding.EventSystem.EventSystemTester | Event system tester component. |
CatlikeCoding.EventSystem.IPointerDownHandler | Handler for pointer down events. |
CatlikeCoding.Clipping.ClipBoxDragInput3D | Adds support for dragging the contents of a ClipBox, using 3D input. |
CatlikeCoding.Clipping.Scrollbar3DInput | Component that adds 3D input support to ClipBoxScrollbar. |
CatlikeCoding.Clipping.ScrollbarInput3D | Component that adds 3D input support to ClipBoxScrollbar. |
CatlikeCoding.EventSystem.EventSystemTester | Event system tester component. |
CatlikeCoding.EventSystem.IPointerEnterHandler | Handler for pointer enter events. |
CatlikeCoding.EventSystem.EventSystemTester | Event system tester component. |
CatlikeCoding.EventSystem.IPointerExitHandler | Handler for pointer exit events. |
CatlikeCoding.EventSystem.EventSystemTester | Event system tester component. |
CatlikeCoding.EventSystem.IPointerUpHandler | Handler for pointer up events. |
CatlikeCoding.Clipping.ClipBoxDragInput3D | Adds support for dragging the contents of a ClipBox, using 3D input. |
CatlikeCoding.Clipping.Scrollbar3DInput | Component that adds 3D input support to ClipBoxScrollbar. |
CatlikeCoding.Clipping.ScrollbarInput3D | Component that adds 3D input support to ClipBoxScrollbar. |
CatlikeCoding.EventSystem.EventSystemTester | Event system tester component. |
CatlikeCoding.EventSystem.PointerEventData | Pointer event data. |
CatlikeCoding.Noise.NoiseMath | Utility class that contains mathematical operations, constants, and arrays used by noise classes. |
CatlikeCoding.Noise.PerlinNoise | A collection of methods to sample Perlin Noise. |
CatlikeCoding.Noise.ValueNoise | A collection of methods to sample Value Noise. |
CatlikeCoding.Noise.VoronoiNoise | A collection of methods to sample Voronoi Noise. |
CatlikeCoding.NumberFlow.DiagramMaterialLink | Link between a NumberFlow diagram and materials. |
CatlikeCoding.NumberFlow.DiagramNode | Node of a NumberFlow diagram |
CatlikeCoding.NumberFlow.DiagramOutput | Configuration for diagram outputs. |
CatlikeCoding.NumberFlow.DiagramPixels | Container for NumberFlow pixel input data |
CatlikeCoding.NumberFlow.DiagramTextureSettings | Settings to use for all textures generated by a NumberFlow diagram. |
CatlikeCoding.NumberFlow.Function | Base class for NumberFlow functions. Extend to create your own custom functions. |
CatlikeCoding.NumberFlow.Value | Value object for NumberFlow diagrams. Contains all possible value types, but only one is used per instance. |
CatlikeCoding.SDFToolkit.SDFTextureGenerator | Utility class for generating signed distance field textures from anti-aliased alpha maps. |
CatlikeCoding.TextBox.AppliedTextStyle | Text styling data used to render characters. |
CatlikeCoding.TextBox.BitmapFontChar | Definition of a character in a bitmap font. |
CatlikeCoding.TextBox.CharMetaData | Meta data of a character. |
CatlikeCoding.TextBox.LineDescent | Line descent data. |
CatlikeCoding.TextBox.TextBoxCharInfo | Information about a character in a text box. |
CatlikeCoding.TextBox.TextBoxCursorInfo | Information about how to place a cursor in a text box. |
CatlikeCoding.TextBox.TextBoxLine | Text box line data. |
CatlikeCoding.TextBox.TextStyle | Text style definition. |
CatlikeCoding.Utilities.StringBuilderUtility | Utility class for efficient and fast StringBuilder manipulation. None of the methods create temporary or persistent objects. Memory allocation only happens when the StringBuilder needs more space. |
MonoBehaviour | |
CatlikeCoding.Clipping.ClipBoxDragInput3D | Adds support for dragging the contents of a ClipBox, using 3D input. |
CatlikeCoding.Clipping.ClippedElement | Element of a clip hierarchy. |
CatlikeCoding.Clipping.ClipBox | Clipped element that behaves like a clip box. |
CatlikeCoding.Clipping.ClipBoxScrollbar | Scrollbar for ClipBox component, also a Clipped Element. |
CatlikeCoding.Clipping.ClippedSlicedSprite | Sliced spite that is also a clipped element. |
CatlikeCoding.Clipping.Scrollbar3DInput | Component that adds 3D input support to ClipBoxScrollbar. |
CatlikeCoding.Clipping.ScrollbarInput3D | Component that adds 3D input support to ClipBoxScrollbar. |
CatlikeCoding.TextBox.ClippedTextBox | Clipped element that adds clipping support to a text box. |
CatlikeCoding.TextBox.ClippedTextBoxCollider3D | Clipped element that adds clipping support to a text box and also manages a 3D box collider. |
CatlikeCoding.EventSystem.EventSystemTester | Event system tester component. |
CatlikeCoding.EventSystem.Mouse3DCameraToucher | Component that uses 3D physics to support event system input. |
CatlikeCoding.EventSystem.MouseCameraToucher3D | Component that uses 3D physics to support event system input. |
CatlikeCoding.NumberFlow.DiagramMaterialManager | Manager for diagram and material links. |
CatlikeCoding.TextBox.TextBox | Text Box component. Uses child objects to render the text. |
CatlikeCoding.TextBox.TextMeshCircleSettings | Settings component for text mesh torus renderers. |
CatlikeCoding.TextBox.TextMeshCylinderSettings | Settings component for text mesh torus renderers. |
CatlikeCoding.TextBox.TextMeshTorusSettings | Settings component for text mesh torus renderers. |
CatlikeCoding.TextBox.TextRenderer | Base class for text renderers. These end up as child objects of a text box. |
CatlikeCoding.TextBox.TextMeshRenderer | TextRenderer that uses a dynamically-growing mesh to show sprites. |
CatlikeCoding.TextBox.TextMeshCircleRenderer | TextRenderer subclass that wraps around a circle. |
CatlikeCoding.TextBox.TextMeshCylinderRenderer | TextRenderer subclass that wraps around a cylinder. |
CatlikeCoding.TextBox.TextMeshTorusRenderer | TextRenderer subclass that wraps around a torus. |
CatlikeCoding.Utilities.FPSCounter | Component that keeps track of the maximum, minimum, and average frame rate. |
CatlikeCoding.Utilities.FPSDisplay | Component that displays the frame rate with an FPSCounter and a UI panel. |
CatlikeCoding.Utilities.FrameRateCounter | A frame rate counter |
CatlikeCoding.Utilities.ScenePersistentObject | Makes sure the game object isn't destroyed when another scene is loaded. Can be configured to make sure no two such objects with the same name exist. |
ScriptableObject | |
CatlikeCoding.NumberFlow.Diagram | NumberFlow diagram |
CatlikeCoding.NumberFlow.FunctionLibrary | Base class for NumberFlow function libraries. Extend to create your own library. |
CatlikeCoding.NumberFlow.DefaultFunctionLibrary | Default function library that is available to all NumberFlow diagrams. |
CatlikeCoding.TextBox.BitmapFont | Bitmap font definition. Supports all non-control non-modifier characters in the Basic Multilingual Plane. |
CatlikeCoding.TextBox.TextStyleCollection | Text style collection. Used by text boxes. |